Agile and Scrum Masterclass Curriculum
Exactly What You’re Getting
About the Agile and Scrum Masterclass
Unlock your potential and become an indispensable member of any team with the Agile and Scrum Masterclass. This comprehensive course is designed to provide you with a deep understanding of Scrum, the leading project management framework globally. Whether you’re new to Agile or seeking to enhance your skills, this masterclass equips you with the knowledge and expertise to excel in any industry and on any project.
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Here are the sections (modules) of the Agile and Scrum Masterclass, along with the corresponding lectures within each section:
Introduction to Agile Project Management
01. Introduction to Agile Project Management
02. How can we make better software
03. Key factors for a great software product
04. What is Agile Project Management
05. Who uses Agile project management
06. Why do we need Agile Project Management
07. Product Owner Roles and Responsibilities
07.1. Introduction to Agile, Why Agile
07.2. The Values and Principles of the Agile Manifesto
07.3. The Difference Between Agile and Scrum
07.4. Why is Agile better than Waterfall
08. What is the process and why do we need it
09. What is the requirement and why they are so important
10. What is a Plan and Why do we need Planning
11. Introduction to Risk management
12. Monitoring, Analyzing, and Reviewing development progress
13. Agile Methodologies and Frameworks, Which one is Right for You
14. Introduction to Scrum Framework
15. What are the 3 roles in Scrum
16. Introduction to Scrum events
17. Difficulties and Challenges of Adopting Scrum
18. Introduction to Extreme Programming XP
19. Principles of Extreme programming
20. Experience from my work
21. Extreme Programming Rules
22. Challenges to Adopting Extreme Programming
23. Introduction to Lean Software Development
24. Principles of Lean software development — PART 1
25. Principles of Lean software development — PART 2
26. Principles of Lean software development — PART 3
27. Introduction to Kanban
28. Just-In-Time, Work in Progress, and Cycle Time Concepts
29. How to plan in Kanban
30. Getting started with Agile Project Management
31. How to Run an Effective Scrum Meeting
32. Tips and Tricks to Improve Software Quality — PART 1
33. Tips and Tricks to Improve Software Quality — PART 2
34. Conclusion
What is the Product?
01. What is the Product
02. Introduction to the Product Goal (2020)
03. The Product Vision
04. The Product Strategy
05. The Product Roadmap
The Three Pillars of Empiricism
01. Introduction to the three pillars of Empiricism
02. Challenges and examples of Empiricism
Scrum Framework
01. Introduction to Scrum Framework
02. Scrum team
03. The Product Owner
04. The Differences Between Project Manager and Scrum Product Owner
05. The Scrum Master
06. Changes for the Scrum Masters concerning Scrum Guide 2020
07. Developers in Scrum
08. Stakeholders
Scrum time-boxing, Scrum Events, and more…
01. Scrum Timeboxing and Scrum Events Introduction
02. The Sprint
03. The Sprint Goal
04. First Scrum event Sprint Planning Meeting
05. Second Scrum event Daily Scrum
06. Third Scrum event Sprint Review
07. Fourth Scrum event Sprint Retrospective
08. Product Backlog Refinement
09. Introduction to Release Planning
The Theme, Epics, User Stories, and Tasks
01. Introduction to the Themes, Epics, User Stories, and Tasks
02. Themes
03. Epics
04. User stories
05. User Story Mapping
06. Tasks in Scrum
Scrum Artifacts
01. Introduction to Scrum Artifacts
02. Product Backlog
03. Sprint Backlog
04. Scrum Board with DEMO
05. The Increment
06. What is Burndown Chart in Scrum
Master Burn-down Charts
01. Course INTRO
02. What is Burndown Chart in Scrum
03. Types of burndown charts
04. Work remaining vs Work completed burndown chart
05. Adjustable Floor burndown chart
06. Creating a Release burndown chart from scratch Step-By-Step Guide
07. Assignment
08. Online tools for burndown charts — Jira
09. Pros, Cons, and Common Burndown Chart Mistakes
10. Final words and Congratulations
Definition of Ready, Definition of Done, and Acceptance Criteria
01. Definition of Ready (DoR)
02. Definition of Done (DoD)
03. Acceptance criteria (AC)
Introduction to Evidence-Based Management
01. Introduction to evidence-based management (EBM)
02. The benefits of evidence-based management
Scrum Certification
01. Introduction to Scrum Certification
02. General details about Scrum.org Certifications
03. Tips and Learning Path for Self-preparation
04. General details about Scrum Alliance Certifications
05. Which Scrum Certification Body Should You Choose
06. 100 Carefully Selected Questions and Answers for Scrum Certification
How to get a Scrum Master job without experience?
01. How to Get Your First Scrum Master Job — Introduction
02. What would make your Scrum Mater job a 10 out of 10
03. Can Scrum Master also be a Developer
04. Myths About Scrum Masters
05. What Does it Mean to Be a Scrum Master
06. Demand for Scrum Master — Jobs Market Trends
07. Scrum Master Salaries around the world
08. Scrum Master Job Description Template
09. Scrum Master Job Opportunities
10. Scrum Master career path
11. Is it possible to be a Scrum Master without any experience
12. Finding Your First Job As A Scrum Master
13. Industries that have lots of Scrum Master openings
14. Tips for Preparing for Scrum Master Job Interview
15. How do I get a job as a Scrum Master without SM experience
16. Additional tips to land your first Scrum Master job
17. Introduction to Scrum Master Certification
18. How to transition from Project Manager to a Scrum Master
19. Tips for Project Managers to Succeed as a SCRUM MASTER
20. The Scrum Master Toolkit, a Guide For New Scrum Masters
21. Hiring a Professional Scrum Master — How to Recruit a Great Scrum Master
22. A Day in the Life of a Scrum Master
23. Examples of SM daily activities in IT
24. Scrum Master Career Path
25. Scrum Master Challenges
26. Dealing with members who are resisting to change
27. How does Scrum Master help the Product Owner organize the PB
28. 16 Tips for Scrum Master Newbies
29. Last Words
Dealing with Uncooperative and Difficult Scrum Team Members
01. Intro
02. Why deal with difficult people
03. Understanding Why do you get mad
04. All control starts with self-control
05. Ways that we allow people to control us
06. See angry people as hurt, not bad
07. What causes anger issues
08. What is the Explanatory style
09. How to control yourself
10. How To Get People To Like You
11. What are the benefits of effective negotiation
12. Setting Limits and Boundaries
13. How to demonstrate mutual respect in the Scrum team
14. The importance of trust in a Scrum Team
15. Why does Kindness Matter
16. Helping but not enabling
17. Being responsible for your actions
18. How to Avoid Being an Easy Target
19. How to deal with people who whine and complain all the time
20. How to deal with bossy and aggressive people
21. How to deal with The Friendly Sniper type of people
22. How to solve a problem with a really angry person
23. How to deal with a chatterbox person
24. How to deal with a know it all problem person
25. How to deal with nagging Scrum team members
26. Your progress so far
27. Don’t replay the old movies in your head
28. How To Stay Calm Around Those Who Push Your Buttons
29. Tips that will help you deal with uncooperative team members in Scrum
30. Conclusion
Your first job as a Product Owner — how to start with user requirements?
01. You get your first job as a PO — where to start
02. Where to start building an existing product
03. Where to start if you are going to build a new product from scratch
04. Introduction to the User Requirements Course
05. What is a Requirement
06. Requirements Activities
07. Eliciting Requirements
08. Eliciting Requirements Techniques
09. Expressing Requirements
10. Prioritizing Requirements
11. Analyzing Requirements
12. Managing Requirements
13. Types of Requirements
14. Business Requirement
15. Business Rules
16. User Requirements
17. Functional Requirements
18. Information Flow Diagrams or Data Flow Diagrams
19. Non-functional Requirements
20. External Interfaces
21. Development Constraints
22. Changing Requirements and Controlling Scope
23. What is Scope Creep and How to avoid it
24. Requirements and Design
25. Good Questions to Ask Your Clients
26. Final Words about User Requirements
Writing Effective User Requirements
01. Course INTRO
02. Your First Customer Meeting
03. Types of users in the system
04. Are you building a product your user needs
05. Human Limitations, Disabilities, and Design
06. Involving Customers in Software Development
07. Make Client Interactions More Valuable
08. How to deal with vague requests from clients
09. What Is a Use Case and How To Write One?
10. What Are Wireframes
11. What is a Storyboard
12. How to represent user needs
13. User Stories, Examples, and Template
14. What makes a good user story
15. Avoid creating EPICs
16. What is Acceptance Testing?
17. What is a Product Backlog
18. Changing priorities in Scrum
19. Introduction to Story Maps
20. Criteria for User Stories
21. Dealing with vague requirements — PART 1
22. Dealing with vague requirements — PART 2
23. Course OUTRO
Risk Management in Agile and Scrum
01. Risk Management in Scrum INTRO
02. Types of Project Risks
03. Risk Assessment — Likelihood, and Impact
04. Risk Strategies, Contingency, Mitigation
05. Group Anti-Patterns PART 1
06. Group Anti-Patterns PART 2
07. Individual Anti-Patterns PART 1
08. Individual Anti-Patterns PART 2
09. Contingency Plan vs Fallback Plan
10. The Risk Assessment Meeting
11. Creating a Risk Plan
12. Risk monitoring
13. FAQ for Risk management
14. Final Words and Congratulations
How do Scrum Events work in practice?
01. Course Introduction
02. Introduction to Scrum Events
03. Why Should You Run A Sprint Planning Meeting
04. How Sprint Planning is Done
05. How to run a Daily Scrum meeting
06. The Daily Scrum Challenges
07. How to run a successful Sprint Review Meeting
08. Introduction to Sprint Review Techniques
09. How to implement SOFTWARE WALKTHROUGHS Technique
10. How to implement SOFTWARE TECHNICAL REVIEW Technique
11. How to implement SOFTWARE INSPECTIONS Technique
12. The requirements for technical review and inspection technique
13. Introduction to Retrospectives
14. Create a Safe Environment as a common Retrospectives Issue
15. Positive Leadership is a common Retrospectives Issue
16. Desirable properties of Retrospectives
17. How to carry out a successful Sprint Retrospective
18. Introduction to Retrospective Exercises
19. Retrospective Exercises — Readying course exercises
20. Retrospective Exercises — The Main course exercises
21. Retrospective Exercises — Future course exercises
22. Tips and Tricks to run better Scrum Events — PART 1
23. Tips and Tricks to run Better Scrum events — PART 2
24. Tips and Tricks to run Better Scrum events — PART 3
25. Final Words
Plan and Execute the perfect Sprints
01. Course Introduction
02. Introduction to Planning
03. Uncertainty Space
04. Work Breakdown Structure
05. Estimates, Targets, and Commitments
06. ASSIGNMENT No 1 — Create a Work Breakdown Structure
07. Detailed introduction to Story points estimation
08. Challenges in Story Point Estimation
09. Velocity Estimates
10. Timeboxing in Scrum
11. Release Planning
12. Handling risks
13. ASSIGNMENT No 2 — Create a Release Plan
14. Estimating Task Duration (PART 1)
15. Estimating Task Duration (PART 2)
16. Task dependencies
17. Critical Path Method (CPM Chart)
18. Effective Sprint Planning
19. ASSIGNEMENT No 3 — Create a CPM Chart
20. Final words
The Transition from Traditional to Agile
01. Introduction to Moving from traditional to agile
02. We need evidence of success — A Case Study
03. Differences in project management — Agile vs. Waterfall
04. Habits from traditional environments you need to watch out for
05. Why traditional project management techniques are still so prevalent
06. Differences between traditional and agile on maintaining teams
07. Rewards for traditional Project Managers working with Agile projects
08. SIMILARITIES — the Traditional World and the Agile
09. Characteristics of the PM who is going to be successful with agile
10. Productive thinking, advice, and challenges about agile
11. The State of Agility — Benefits of Organizational Agility
12. TIPS to Manage a Transition from Waterfall to Agile
13. TIPS for transitioning Clients to an Agile Process
14. 4 Ways to Ease the Transition from Waterfall to Agile
15. Tips to Increase Agility in your organization
16. How to Choose the Right Agile Framework
17. Conclusion
Tips, Tricks, and Last Words
01. Short animated presentation
02. Class Project (Now it is your turn)
03. All right, we’ve reached the end of this Masterclass. Congratulations
04. 4 prerequisite conditions to start with Scrum
05. Use Scrum If You Want To Stay Alive On The Market
06. Why does adding people to the project lead to the extension of its completion
07. What is the result of doing multiple things at once
08. When is the best time to fix the bugs in your product
09. Remove these 4 types of waste to become more productive in Scrum
10. Concrete Steps For Transparency in Scrum
11. Scrum behind the scenes
12. How can Scrum Masters clear roadblocks if they are not technical at all
13. What is the real purpose of Scrum
14. Premature Scrum adaptation and how to avoid it
15. 6 steps on how to build your minimum viable product MVP
BONUS Testing Mastery in Agile and Scrum
01. Introduction to this Module
02. Introduction to the Agile Software Development
03. Traditional vs. Agile Testing
04. What are an agile tester and Management Expectations
05. The agile testing mindset
06. What is Agile Testing and Agile Test Plan
07. Agile Testing Strategies
08. Agile Metrics
09. Agile Testing Quadrant 1
10. Agile Testing Quadrant 2
11. Agile Testing Quadrant 3
12. Agile Testing Quadrant 4
13. Important guidelines before you start testing
14. Testing Documents and Documentation
15. QA challenges with agile software development
16. Testing in Scrum
17. Test Reporting
18. Agile Automation Testing
19. How to automate in Agile Methodology
20. Risks of Automation in Agile
21. Barriers to successful agile adoption by test teams
22. Testing Toolkit
23. Agile Open-Source Test Tools
24. Tips and Tricks for testers
25. Agile Testing Interview Questions and Answers
26. Agile Testing Conclusion
BONUS The Scrum in Real Life
01. Introduction
02. Let’s meet OUR Product Owner
03. A Day in the Life of the Product Owner
04. Let’s meet our Scrum Master
05. A Day in the Life of the Scrum Master
06. Two-Week Sprint in Real Life — Sprint 1-Day 1
07. Two-Week Sprint in Real Life — Sprint 1-Day 2
08. Two-Week Sprint in Real Life — Sprint 1-Day 3
09. Two-Week Sprint in Real Life — Sprint 1-Day 6
10. Two-Week Sprint in Real Life — Sprint 1-Day 10
11. Two-Week Sprint in Real Life — Sprint 2-Day 1
12. Release Planning and Initial Product Backlog Refinement
13. Tips and Best Practices for Scrum at Work 1 and 2
14. Tips and Best Practices for Scrum at Work 3 and 4
15. Tips and Best Practices for Scrum at Work 5 and 6
16. Tips and Best Practices for Scrum at Work 7 and 8
17. Final thoughts
This is dramatically different from anything you’ve ever seen. This is because it’s more of a “field guide” for massive success than a traditional “online course”.
THE TOTAL VALUE OF THIS AMAZING COURSE IS $3,042
If all this program did was give you an income from $5000 to $10,000/mo would it be worth it?
If all this program did was allow you to replace your current salary with only three days a week of work, wouldn’t it be worth it?
- $497.00
- 344 lessons
- 29 hours of video content
- 30 downloads
- private community
- Lots of bonuses
About the author
Dejan Majkic is a seasoned Professional Scrum Master with extensive experience in guiding teams toward success using Agile and Scrum methodologies. Click on the profile image for more information…